Monday, 12 January 2015

WYLAM BREWERY: Finals

 I created all of the text in the same way. I used layer styles on plain black text to easily replicate the same style, I used times new roman text so it will easily be associated with rome.
I also used a free use stone texture from the lost and taken website, and edited the colours.

In my Concept i was originally going to draw my characters aswell as Bacchus drinking but i decided to remove Bacchus as i didn't want to feature a ridiculously overweight man on the beer label due to the common ideas of beer drinker being overweight.
 I started with plain black text.
 Then applied these layer styles so that it would look as though it was chiseled into stone.

 and ended up with this.
this is it after the layer styles were rasterised and it looks a bit more natural
 I used a 7% fill so that it looked shaded inside the text without it being solid black

Here is where I started layering up the design


 I created a little bar scene in the style of trajans column to fit the style, i tried making various layers and flourishes on the bar, but it distracted from the simple characters so instead i left it at two layers of detail in the end

 this was the original drawing that i applied effects to
 Here is my series of characters for the bottle, they are roman soldiers and Faunus, i explain this in previous blogposts
 this was the original sketch
 I isolated the characters like this to apply the layer styles


 I then cut out the characters and placed them over my bar scene
 This is my finished Label design
 I then created the bar clip using the same techniques




 I also created the circular bar clip
 i show the creation of these lines later on




 These are the layer styles that i applied to the lines in order to make it look as though they were sticking out instead of being carved in






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